Register now for Code4Edu course starting Aug 24!

1607-S16-eL4E-reg-open-coding

Computational Thinking and Simulations in the Classroom combines technology and content using game design to teach computational/critical thinking and problem solving literacy. Participants will begin simulation design and learn how to teach it using AgentCubes Online provided by AgentSheets Inc. Teachers will develop experience, confidence, and resources for teaching students to design games and simulations.

Through this course, you will experience simulation design which will progress students ability to think critically and computationally and develop problem solving. Participants will contribute to weekly discussions with fellow participants that will build upon the week’s topic. Upon successful completion of this course you will learn how simulation creation can help in differentiating and expanding learning for students, as well as have a lesson and examples for classroom implementation.

Computational Thinking and Simulations in the Classroom begins Wednesday, Aug. 24 and runs through Oct. 11. Click to register.

Up to 30 seats and included software are available for this course at no cost to participants, thanks to a Google Grant.

This course is worth two graduate credit hours when participants enroll through a participating graduate institution for an additional fee. For more information about graduate credit, see http://elearningmo.org/graduate-credit.

Computational Thinking and Simulations in the Classroom is part of the eMINTS eLearning: eLearn to Code suite of courses. Check back for more courses and offerings in coming semesters.